especially as they were pioneers in the use of gridded tabletops for fighting wargames. GERARD DE GRE and CHARLIE SWEET were early wargamers whose rules are well worth re-visiting. Portable Wargame: Late Nineteenth Century (Land and Naval) Combat.They use a gridded tabletop and individually based figures. The PORTABLE WARGAME rules have been developed since 2011, and currently include rules for Ancient, late nineteenth, and mid-twentieth century combat as well as the naval rules shown above. They allowed larger battles to be fought in a relatively small space. OPERATIONAL ART were a set of World War II operational-level wargames rules that were designed to use a hexagonal gridded tabletop and individual bases that represented regimental/battalion-sized units. These rules were preceded by an earlier set of rules that were also entitled RED FLAGS & IRON CROSSES but which did not included any of Donald Featherstone's or Lionel Tarr's 'old school' mechanisms. Red Flags and Iron Crosses – Tarred and Featherstoned.RED FLAGS AND IRON CROSSES – TARRED AND FEATHERSTONED were a set of World War II rules that combined the 'old school' rules mechanisms used by Donald Featherstone and Lionel Tarr with a hexagonal gridded tabletop. The rules were also based on the DBA ( De Bellis Antiquitatis) and HOTT (Hordes of the Things) rules written by Phil Barker, Richard Bodley Scott, and Sue Laflin Barker, and because I did not have the requisite figures I created some simple playing pieces to accompany the rules. The CHACO WAR of the mid-1930s has long held a fascination for me, and some years ago I wrote a specific set of rules for re-fighting battles from the war. A simple linear campaign system forms part of the rules. They were developed from RESTLESS NATIVES (see above) and use many of the same game mechanisms. The numerous revolutionary wars fought in South and Central America have always been of interest to me and my RESTLESS REVOLUTIONARIES rules were the result. Portable Naval Wargame: Pre-Dreadnought.The PORTABLE NAVAL WARGAME rules were an off-shoot of my PORTABLE WARGAME rules and are designed to be used on a hexagonal gridded tabletop. Please feel free to download and use them. The following are a selection of what I consider to be my better designs. I have been a wargamer for many years, and during that time I have written many different sets of wargames rules.
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